Retro Adventure – Day 5
Guillaume Letaeron Guillaume Letaeron

Retro Adventure – Day 5

Moving enemies, animated doors and room transitions — the dungeon is finally starting to feel alive.

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Retro Adventure – Day 4
Guillaume Letaeron Guillaume Letaeron

Retro Adventure – Day 4

Implemented the full gameplay loop with player death, restart system, directional death animations, and the first room scene structure.

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